Apparat - Engineering a 3D Engine with C# and SlimDX

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Sunday, November 3, 2013

Making a Screenshot with SlimDX

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Making a Screenshot with SlimDX Making a screenshot is rather simple with SlimDX. In general, you take the render surface, read its c...
Sunday, April 28, 2013

Resizing the RenderControl and Buffers

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Problem Up to now we did not the address resizing the buffer of the render target and depth/stencil buffer when resizing the control we ar...
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Saturday, April 27, 2013

Procedural Meshes: The Superellipsoid

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Introduction This tutorial is one part of a series of tutorials about generating procedural meshes. See  here  for an outline. The super...

Procedural Meshes: The Torus

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Introduction This tutorial is one part of a series of tutorials about generating procedural meshes. See  here  for an outline. In this...
Friday, April 26, 2013

Procdural Meshes: The Cylinder

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Introduction This tutorial is one part of a series of tutorials about generating procedural meshes. See  here  for an outline. In this t...
Thursday, April 25, 2013

Procedural Meshes: The Box

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Introduction This tutorial is one part of a series of tutorials about generating procedural meshes. See  here  for an outline. In this ...

Procedural Meshes: The Sphere

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Introduction This tutorial is one part of a series of tutorials about generating procedural meshes. See here for an outline. In this tu...
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